
#include "member_BSphereControl.h"

using namespace BWE;

member_BSphereControl::member_BSphereControl(BSphereControl* control)
{
	boss = control;
	moveStep = 10;
	rotateStep = 0.4;
	rightDown = false;
	middleDown = false;
}

member_BSphereControl::~member_BSphereControl()
{

}
